![]() They spent much time together in the prince’s haven in the heart of Frisco’s Castro district. Winder knew full well that many mortals and a goodly share of Kindred thought the two were lovers. “More reports from the Tremere?” she asked idly, without missing a beat of the practice that had become so intrinsic, so second nature to her. She lowered her leg smoothly and assumedĦ another position, hands cupped demurely at her stomach as she bent and flexed. Her black leotard sang every graceful curve of Miriam Caravaggio’ s lithe form like a serenade. Her bodyguard, Miriam, looked over from where she stretched, one foot held high above her head in a classic ballet arch. She sighed heavily and pushed aside the titanium-shelled laptop and the endless reports and theories it contained. The Camarilla had charged the newly named Prince of San Francisco with regaining the city from the Cathayan vampires who’ d taken it, but so far all she possessed were speculations and theories from some of the finest minds in the Camarilla about the nature and identity of her adversaries. “ Sooner or later you will have to come out from behind her skirts.” * * * Sara Anne Winder was not pleased. “Your queen can’t protect you forever, Van Nuys,” he said. “It’s not necessarily a matter of how many pieces you have left, Mandarin, but how you deploy them.” He shifted his queen on the board, deftly removing his king from check and bringing a subtle smirk to Chiu Bao’s face. The Cathayan mandarin was a shrewd strategist, for all his appearance as a simple country bumpkin. Chiu Bao had certainly picked up the fundamentals of chess far more quickly than Van Nuys was able to master the subtleties of mahjong or go. His white pieces were certainly outnumbered by Chiu Bao’s black ones, with a growing number of captured white pieces on his opponent’s side of the board. “You haven’t many pieces left in play, Minister.” Jochen Van Nuys, Minister of the West and former Prince of San Francisco, studied the board for a moment. “Check,” said the First Oni and Devil of Heaven with a trace of a smile. Prologue: Night Moves All warfare is based on deception. Check out White Wolf online at and PRINTED IN THE USA.ġ554 Litton Drive Stone Moutain, GA 30083 USAĬONTENTS PROLOGUE: NIGHT MOVES CHAPTER ONE: INTRODUCTION CHAPTER TWO: INTERESTING TIMES CHAPTER THREE: UTOPIA LOST CHAPTER FOUR: SAN FRANCISCO NIGHTS CHAPTER FIVE: HONORED SHEN CHAPTER SIX: STORYTELLING SAN FRANCISCO For a free White Wolf catalog call 1-800-454-WOLF. All mystical and supernatural elements are fiction and intended for entertainment purposes only. This book uses the supernatural for settings, characters and themes. ![]() The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. All characters, names, places and text herein are copyrighted by White Wolf Publishing, Inc. Kindred of the East, Werewolf the Apocalypse, Changeling the Dreaming, Kindred of the East Companion, Killing Streets, The Thousand Hells, Dharma Book Bone Flowers, Dharma Book Devil Tigers, Dharma Book Thousand Whispers, Dharma Book Thrashing Dragons, Blood Magic Secrets of Thaumaturgy, Gilded Cage, Nights of Prophecy, World of Darkness Demon Hunter X, Loom of Fate, Immortal Eyes, Mind’ s Eye Theatre, Laws of the East, San Francisco by Night and World of Darkness Hong Kong are trademarks of White Wolf Publishing, Inc. White Wolf, Vampire the Masquerade, Mage the Ascension, Vampire and World of Darkness are registered trademarks of White Wolf Publishing, Inc. Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of reviews, and for blank character sheets, which may be reproduced for personal use only. The Stronghold Crowd: Adam, Dac, Heather, Penn, Chris, Andy, Keith, Ross, Jessie & many more who made life in Guelph. Devinder “Yeah, but is it art?” Thiara, for turning debate into both a fine art and a blunt instrument for bludgeoning. Jesse “Watch the damn tape already!” Scoble, for being a saving grace at work and liquoring me up good. me!” Keeley, for getting jumped by everyone he knows. Developer: Lucien Soulban Editor: Michelle Lyons Art Director: Brian Glass Layout and Typesetting: Brian Glass & Mike Chaney Interior Art: Becky Cloonan, Steve Ellis, Jeff Waye, Jennifer Quick, Kalman Andrasofszky, Leanne Buckley, Matt Foster Front Cover Art: Michael Gaydos Front and Back Cover Design: Mike Chaneyĭaniel “Oh my God that sucked” Barclay, for watching double features of dubious merit, always sharing a laugh and knowing who was better at DOA3. Storyteller Game System Design: Mark Rein Vampire and the World of Darkness created by Mark Rein HAGENĪuthors: Kraig Blackwelder and Steve Kenson. ![]() BY KRAIG BLACKWELDER AND STEVE KENSON VAMPIRE CREATED BY MARK REIN ![]()
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